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Beginners Guide to DarkBASIC Game Programming (Premier Press Game Development)
ISBN: 1592000096
EAN: 2147483647
Year: 2002
Pages: 203
Authors:
Jonathan S. Harbour
,
Joshua Smith
BUY ON AMAZON
Part I - The Basics of Computer Programming
Welcome to DarkBASIC
Introduction to Computer Programming
Basic Commands, Variables, and Data Types
Characters, Strings, and Text Output
Looping Commands
Making Programs Think Branching Statements and Subroutines
More Power to the Numbers Data Sequences and Arrays
Number Crunching Mathematical and Relational Operators and Commands
Part II - Game Fundamentals Graphics, Sound, Input Devices, and File Access
Basic Graphics Commands
Game Graphics Learning to Use Bitmaps
The Art of Using Animated Sprites for 2D Games
Programming the Keyboard, Mouse, and Joystick
Adding Sound Effects to Your Game
Playing Some Tunes CD Audio, MIDI and MP3 Music
Loading and Saving Information Using Files
Playing Intro Movies and Cut-Scenes
Part III - Advanced Topics 3D Graphics and Multiplayer Programming
Fundamentals of 3D Graphics Programming
Multiplayer Programming The Crazy Carnage Game
Epilogue
Epilogue
Part IV - Appendixes
Appendix A Answers to the Chapter Quizzes
Beginners Guide to DarkBASIC Game Programming (Premier Press Game Development)
ISBN: 1592000096
EAN: 2147483647
Year: 2002
Pages: 203
Authors:
Jonathan S. Harbour
,
Joshua Smith
BUY ON AMAZON
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Text Controls
JFace Wizards
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Built-in Application Services
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Web Services and RPC
Downloading Messages from an IMAP Mailbox
NNTP Clients and Servers
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Windows Programming
Windows Controls
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Windows Services
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