M



Index


[A] [B] [C] [D] [E] [F] [G] [H] [I] [J] [K] [L] [M] [N] [O] [P] [Q] [R] [S] [T] [U] [V] [W] [X] [Y] [Z]

M4CoffeeMaker class 2nd 3rd
M4ContainmentVessel class 2nd
M4HotWaterSource class
M4UserInterface class 2nd 3rd
MailMethod class 2nd 3rd 4th
MailMethodGetsSaved method
Main loop structure in Application
Main method in M4CoffeeMaker 2nd
Main program for payroll
Main sequence
     in abstraction
     distance from 2nd
MainLoggerLoop method
Maintainability vs. reusability
Make method
MakeCircle method
MakeClassification method
     AddEmployeeTransaction
     AddSalariedEmployee
MakeSchedule method
     AddEmployeeTransaction
     AddSalariedEmployee
MakeSquare method
     ShapeFactory 2nd
     ShapeFactoryImplementation
Managers in extreme programming
Manifesto of the Agile Alliance
ManyMessages method
Mark IV Special Coffee Maker [See CoffeeMaker class.]
Martin, Bob
Martin's First Law of Documentation
Math class
Matrices of functions 2nd
maxPrimeFactor method
McBreen, Pete
Measures of progress
Mechanism layer
MechanismLayer layer
Mediator pattern
Messages in sequence diagrams 2nd
MessagesInQueue method
MessagesLogged method
Metaphors in extreme programming
Method property
     ChangeMethodTransaction
     Employee
     LoadPaymentMethodOperation
Methods class
     in Common Closure Principle
     merging into PayrollImplementation
     metrics for 2nd
     in Reuse/Release Equivalence Principle
Methods in class diagrams
MethodTransactions class
     metrics for
     in Reuse/Release Equivalence Principle
Metrics
     for abstraction 2nd
     in package analysis
     for payroll application
     for stability
Meyer, Bertrand 2nd
Middleware
     with Singleton
     third-party
MockAddEmployeeView class 2nd
MockGame class
Mocking
Mockobject pattern
MockPayrollView class
MockTimeSink class 2nd 3rd
MockTimeSource class 2nd 3rd 4th
MockViewLoader class 2nd
Model View Presenter pattern
     for employee transactions
     for windows
         building
         payroll
Models
     for Observer pattern
     purpose of
Modem interface 2nd 3rd 4th 5th 6th
Modem problem
     Acyclic Visitor for
     Adapter for
     bridges in
     Decorator for
     Visitor for
Modem property
ModemConnectionController class
ModemDecorator class
ModemDecoratorTest class
ModemImplementation class 2nd
ModemVisitor interface
ModemVisitorTest class 2nd
Modifications in Open/Closed Principle
Modules in Dependency-Inversion Principle
Monostate class
MONOSTATE pattern 2nd
     benefits and costs of
     for DeleteEmployeeTransaction
     example
MonthlySchedule class
Morning-after syndrome
Motivated individuals
Motor class
MotorOffCommand
Multiple inheritance
Multiple threads in sequence diagrams
Multiplicity
     in class diagrams
     in Composite




Agile Principles, Patterns, and Practices in C#
Agile Principles, Patterns, and Practices in C#
ISBN: 0131857258
EAN: 2147483647
Year: 2006
Pages: 272

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