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At this stage, you understand the gaming genres and have an eagerness to become a game designer. You may now think that you still don’t have a clear vision of a game concept.
Well, you can always “creatively borrow” ideas from other sources and tailor them to your liking. Sources that are great to “borrow” from are books, movies, science, history, sports, art, and everyday life itself.
If ideas are truly worth a dime a dozen, there’s over $10 worth (1,200 plus ideas) for you to use as the basis for a game design concept in an expanded version of this chapter on the companion CD. Here is a sampling.
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