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Part III: Improving Your Game Engine
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Chapter 9: Adding Sound with XACT
Chapter 10: Player Input and the User Interface
Chapter 11: Creating XNA Shooter
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Professional XNA Programming: Building Games for Xbox 360 and Windows with XNA Game Studio 2.0
ISBN: 0470261285
EAN: 2147483647
Year: 2007
Pages: 138
Authors:
Benjamin Nitschke
BUY ON AMAZON
Managing Enterprise Systems with the Windows Script Host
Introduction
Shell Operations
Logon Scripts and Scheduling
Input/Output Streams
Data Access
C++ How to Program (5th Edition)
Formulating Algorithms: Counter-Controlled Repetition
Overloading Unary Operators
Stacks
J.14. Internet and World Wide Web Resources
M.3. The print and set Commands
Mapping Hacks: Tips & Tools for Electronic Cartography
Hack 22. Digging to China
Hack 50. The Serial Port to USB Conundrum
Hack 83. Map Numerical Data the Easy Way
Hacks 93-100
Hack 98. Give Your Great-Great-Grandfather a GPS
Web Systems Design and Online Consumer Behavior
Chapter I e-Search: A Conceptual Framework of Online Consumer Behavior
Chapter IV How Consumers Think About Interactive Aspects of Web Advertising
Chapter IX Extrinsic Plus Intrinsic Human Factors Influencing the Web Usage
Chapter XV Customer Trust in Online Commerce
Chapter XVI Turning Web Surfers into Loyal Customers: Cognitive Lock-In Through Interface Design and Web Site Usability
Visual Studio Tools for Office(c) Using C# with Excel, Word, Outlook, and InfoPath
Part One. An Introduction to VSTO
Advanced Topic: Inspecting the Generated Code
Adding Windows Forms Controls to Your Document
The XML Options Dialog
Shimming: A Solution to the Problems with MsCoree.dll
Telecommunications Essentials, Second Edition: The Complete Global Source (2nd Edition)
Telecommunications Technology Fundamentals
Establishing Communications Channels
Signaling Systems
Beyond 3G
The IP Multimedia Subsystem
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