7.8 Conclusion


7.8 Conclusion

This chapter presented an overview of conditional statements and their usage in If, If Else, and Switch statements. Furthermore, it demonstrated looping structures, namely For, While, and Do-While. Before proceeding to the next chapter, I recommend browsing back through this chapter, examining the companion code, and attempting some samples of your own. The next chapter examines pointers.




Introduction to Game Programming with C++
Introduction to Game Programming with C++ (Wordware Game Developers Library)
ISBN: 1598220322
EAN: 2147483647
Year: 2007
Pages: 225
Authors: Alan Thorn

Similar book on Amazon
Beginning C++ Through Game Programming
Beginning C++ Through Game Programming
Beginning Game Programming
Beginning Game Programming
The Ultimate Guide to Video Game Writing and Design
The Ultimate Guide to Video Game Writing and Design

flylib.com © 2008-2017.
If you may any questions please contact us: flylib@qtcs.net