In this chapter, you've explored a new tool—this time for dealing with sound. You've learned how to create and export a WAV file for use in a game, and then how to insert a sound into a Torque game. You've also seen how you can adjust a sound using Torque Script, as well as position a sound in the 3D game world.
In the next chapter we'll look at sound effect in the game world in more detail.