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The majority of programs you've seen so far have focused on presenting text. But today, people expect rich, visual content from their programs, regardless of the application. So in this chapter, you'll learn how to use graphics with the help of a few multimedia modules designed for writing games in Python. Specifically, you'll learn to do the following:
Create a graphics window
Display text in a graphics window
Create and manipulate sprites
Test for collisions between graphics objects
Handle mouse input
Control a computer opponent