Chapter 2. Python, Lua, and Ruby Language Features

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Chapter 2. Python, Lua, and Ruby Language Features

The limits of my language means the limits of my world.

Ludwig Wittgenstein

This chapter serves as an introduction to common features of Python, Lua, and Ruby. I introduced each language in Chapter 1, and in this chapter I'll be going into more details of the languages.

There are two main goals for the chapter. The first is to give you a foundation for learning how to use these languages by covering a few features they have in common. The second objective for this chapter is to start you coding.

These objectives are met in the main sections within this chapter. The first section covers a few of the common base programming commands the languages have in common. The second section walks you through a "Hello World" sample in each language.

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Game Programming with Pyton, Lua and Ruby
Game Programming with Pyton, Lua and Ruby
ISBN: N/A
EAN: N/A
Year: 2005
Pages: 133

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