Summary

Summary

In this chapter, we looked at the two ink controls available in the Tablet PC Platform SDK: InkEditand InkPicture. We first discussed InkEdit, which adds inking ability to RichTextBox, the standard system textbox control. InkEdit s primary purpose is to enable the user to write directly in textboxes. Without InkEdit, pen users need to bring up the Tablet PC Input Panel to enter text data into your application. InkEdit gives you the choice between automatic ink-to-text conversion, where ink is recognized after a pause in the user s writing, and manual conversion, where your application calls Recognize when appropriate. It also detects some basic gestures while letting your application listen for other gestures of interest.

We then took a brief look at InkPicture. We showed you that InkPicture combines what s available through InkOverlay and PictureBox. The only caveat concerned the difference between the Enabled and InkEnabled properties. InkPicture does not automatically save an image and ink together. Instead, you will have to devise your own scheme for saving both image and ink if your application needs to do so.

This concludes our technical investigation into the Tablet PC Platform SDK. Through the last five chapters we have made a lot of progress, moving from tablet input to ink data management, ink recognition, and ink controls. You are now a fully outfitted Tablet PC developer!

Write some code and create some great Tablet PC applications! And share your best work with us.



Building Tablet PC Applications
Building Tablet PC Applications (Pro-Developer)
ISBN: 0735617236
EAN: 2147483647
Year: 2001
Pages: 73

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