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Table of content
C# Programmer[ap]s Cookbook
Authors:
Jones A.
Published year: 2006
Pages: 1/266
Buy this book on amazon.com >>
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Table of Contents
Table of Contents
BackCover
C Programmer s Cookbook
Introduction
Code Samples
System Requirements
Other Books
Microsoft Press Support
Chapter 1: Application Development
1.1 Create a Console Application
1.2 Create a Windows-Based Application
1.3 Create and Use a Code Module
1.4 Create and Use a Code Library
1.5 Access Command-Line Arguments
1.6 Selectively Include Code at Build Time
1.7 Access a Program Element That Has the Same Name as a Keyword
1.8 Create and Manage Strong-Named Key Pairs
1.9 Give an Assembly a Strong Name
1.10 Verify That a Strong-Named Assembly Has Not Been Modified
1.11 Delay Sign an Assembly
1.12 Sign an Assembly with an Authenticode Digital Signature
1.13 Create and Trust a Test Software Publisher Certificate
1.14 Manage the Global Assembly Cache
1.15 Prevent People from Decompiling Your Code
Chapter 2: Working with Data
2.2 Encode a String Using Alternate Character Encoding
2.3 Convert Basic Value Types to Byte Arrays
2.4 Encode Binary Data as Text
2.5 Validate Input Using Regular Expressions
2.6 Use Compiled Regular Expressions
2.7 Create Dates and Times from Strings
2.8 Add, Subtract, and Compare Dates and Times
2.9 Sort an Array or an ArrayList
2.10 Copy a Collection to an Array
2.11 Create a Strongly Typed Collection
2.12 Store a Serializable Object to a File
Chapter 3: Application Domains, Reflection, and Metadata
3.2 Pass Objects Across Application Domain Boundaries
3.3 Avoid Loading Unnecessary Assemblies into Application Domains
3.4 Create a Type That Can t Cross Application Domain Boundaries
3.5 Load an Assembly into the Current Application Domain
3.6 Execute an Assembly in a Different Application Domain
3.7 Instantiate a Type in a Different Application Domain
3.8 Pass Data Between Application Domains
3.9 Unload Assemblies and Application Domains
3.10 Retrieve Type Information
3.11 Test an Object s Type
3.12 Instantiate an Object Using Reflection
3.13 Create a Custom Attribute
3.14 Inspect the Attributes of a Program Element Using Reflection
Chapter 4: Threads, Processes, and Synchronization
4.2 Execute a Method Asynchronously
4.3 Execute a Method Using a Timer
4.4 Execute a Method by Signaling a WaitHandle Object
4.5 Execute a Method Using a New Thread
4.6 Control the Execution of a Thread
4.7 Know When a Thread Finishes
4.8 Synchronize the Execution of Multiple Threads
4.9 Create a Thread-Safe Collection Instance
4.10 Start a New Process
4.11 Terminate a Process
4.12 Ensure That Only One Instance of an Application Can Execute Concurrently
Chapter 5: XML Processing
5.2 Insert Nodes in an XML Document
5.3 Quickly Append Nodes in an XML Document
5.4 Find Specific Elements by Name
5.5 Get XML Nodes in a Specific XML Namespace
5.6 Find Elements with an XPath Search
5.7 Read and Write XML Without Loading an Entire Document into Memory
5.8 Validate an XML Document Against a Schema
5.9 Use XML Serialization with Custom Objects
5.10 Create a Schema for a .NET Class
5.11 Generate a Class from a Schema
5.12 Perform an XSL Transform
Chapter 6: Windows Forms
6.1 Add a Control Programmatically
6.2 Link Data to a Control
6.3 Process All the Controls on a Form
6.4 Track the Visible Forms in an Application
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C# Programmer[ap]s Cookbook
Authors:
Jones A.
Published year: 2006
Pages: 1/266
Buy this book on amazon.com >>
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