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Sweet and Sour Grapes
2003
1587620316
Game Design Theory and Practice
2005
1556229127
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Interprocess Communications in Linux: The Nooks and Crannies
Process Memory
exec s Minions
Creating a Shared Memory Segment
Sockets: The Connection-Oriented Paradigm
C.4. Some RPC Examples
High-Speed Signal Propagation[c] Advanced Black Magic
Ideal Transmission Line
Skin-Effect Region
Common-Mode Balance
Power Supply Filtering for Clock Sources, Repeaters, and PLL Circuits
IBIS: Issues with SSO Noise
Software Configuration Management
The DoD CM Process Model
Appendix E Test Plan
Appendix L Software Requirements Changes
Appendix S Sample Maintenance Plan
Appendix Y Supplier CM Market Analysis Questionnaire
Network Security Architectures
Attack Taxonomy
Applied Knowledge Questions
Instant Messaging
Network Design Considerations
Cisco Voice Gateways and Gatekeepers
SIP Pros and Cons
Review Questions
Digital Circuits
Verifying and Troubleshooting SRST
Cisco Multiservice IP-to-IP Gateway
Persuasive Technology: Using Computers to Change What We Think and Do (Interactive Technologies)
Computers as Persuasive Tools
Computers as Persuasive Social Actors
Credibility and the World Wide Web
The Ethics of Persuasive Technology
Captology Looking Forward
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