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Before we jump into designing the ImageViewer class, let's take a brief, high-level look at the minimal steps required to author and use an ActionScript 2.0 class in Flash. Don't worry if some of the concepts in this overview are foreign to you ”we'll cover each of them in detail throughout the remainder of this chapter. To create an ActionScript 2.0 class, follow these general steps:
To use an ActionScript 2.0 class in a Flash movie, follow these general steps:
The preceding steps apply nicely to small projects in which code reuse and distribution are not factors. For information on managing a group of classes across many applications, see Chapter 9 and Chapter 14. Now let's get started building the ImageViewer class. |
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