18.7 Creating an OGRE Application Using a Wizard


18.7 Creating an OGRE Application Using a Wizard

Creating an OGRE application is simple, and even simpler in Code::Blocks. Code::Blocks ships with an OGRE 3D application wizard, which makes it easy to create OGRE applications with a step-by-step approach. Within a few clicks, an OGRE application can be set up to run immediately. In other IDEs, the program needs to be set up more carefully, and subsequent sections of this chapter explain the process of creating OGRE applications in detail.

Creating an OGRE application in Code::Blocks is quick and straightforward. The following steps demonstrate this process.

  1. Click New | Project. From the New from template window, select Ogre project and then click Go.

    image from book
    Figure 18.4

  2. Enter a project title and a location where the project should be saved. Then click Next.

    image from book
    Figure 18.5

  3. Select I have installed a pre-made OGRE SDK, and click Next.

    image from book
    Figure 18.6

  4. Select the location where the SDK was installed, and click Next.

    image from book
    Figure 18.7

  5. Click Finish.

    image from book
    Figure 18.8

A new OGRE project is ready to run.

image from book
Figure 18.9




Introduction to Game Programming with C++
Introduction to Game Programming with C++ (Wordware Game Developers Library)
ISBN: 1598220322
EAN: 2147483647
Year: 2007
Pages: 225
Authors: Alan Thorn

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