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Part III: Building Out Your Games
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Chapter List
Chapter 9: 3D Graphics all Game Programmers Must Master
Chapter 10: 3D Engines
Chapter 11: Special Considerations for Developing Windows Games
Chapter 12: Debugging Your Game
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Game Coding Complete
ISBN: 1932111751
EAN: 2147483647
Year: 2003
Pages: 139
Authors:
Mike McShaffry
BUY ON AMAZON
The .NET Developers Guide to Directory Services Programming
Definition of ADAM
Native Directory Services Programming Landscape
Understanding Searching Timeouts
Working with the DirectoryContext Class
InvalidOperationException from DirectorySearcher
Managing Enterprise Systems with the Windows Script Host
Introduction
Networking Resources
Registry Operations
Messaging Operations
Data Access
C & Data Structures (Charles River Media Computer Engineering)
Address and Pointers
Preprocessing
Files
Problems in Arrays, Searching, Sorting, Hashing
Problems in Trees
Cisco CallManager Fundamentals (2nd Edition)
Meet-Me Conferencing
Storage and Maintenance of CDR Data
Understanding Field Data in CMRs
Application Solutions
System Tools
The New Solution Selling: The Revolutionary Sales Process That Is Changing the Way People Sell [NEW SOLUTION SELLING 2/E]
Chapter Three Sales Process
Chapter Seven Diagnose Before You Prescribe
Chapter Eleven Gaining Access to People with Power
Chapter Thirteen Closing: Reaching Final Agreement
Appendix B Solution Selling: A Scalable Approach
FileMaker 8 Functions and Scripts Desk Reference
Importing Data
Text Formatting Functions
RGB()
TableNames()
VarianceP()
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