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Part III: Building Out Your Games
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Chapter List
Chapter 9: 3D Graphics all Game Programmers Must Master
Chapter 10: 3D Engines
Chapter 11: Special Considerations for Developing Windows Games
Chapter 12: Debugging Your Game
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Game Coding Complete
ISBN: 1932111751
EAN: 2147483647
Year: 2003
Pages: 139
Authors:
Mike McShaffry
BUY ON AMAZON
ERP and Data Warehousing in Organizations: Issues and Challenges
Challenging the Unpredictable: Changeable Order Management Systems
ERP System Acquisition: A Process Model and Results From an Austrian Survey
Data Mining for Business Process Reengineering
Relevance and Micro-Relevance for the Professional as Determinants of IT-Diffusion and IT-Use in Healthcare
Development of Interactive Web Sites to Enhance Police/Community Relations
Absolute Beginner[ap]s Guide to Project Management
Creating a Project Budget
What Causes Unplanned Scope Changes?
Powerful Risk Control Strategies
Managing Expectations
Seven Master Principles of Expectation Management
Mastering Delphi 7
Core Library Classes
From COM to COM+
Reporting with Rave
Web Programming with IntraWeb
Using XML Technologies
Logistics and Retail Management: Emerging Issues and New Challenges in the Retail Supply Chain
Retail Logistics: Changes and Challenges
Logistics in Tesco: Past, Present and Future
Temperature-Controlled Supply Chains
Transforming Technologies: Retail Exchanges and RFID
Enterprise Resource Planning (ERP) Systems: Issues in Implementation
GO! with Microsoft Office 2003 Brief (2nd Edition)
Objective 4. Create a New Folder
Objective 10. Close and Save a Database
Mastery Assessments
Creating a Presentation
GO! with Help
File System Forensic Analysis
Application-level Search Techniques
Content Category
Bibliography
Summary
Bibliography
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