Final Thoughts

Depth is possible in a relationship, whether it's the way an NPC feels toward the player or how the player feels toward an NPC. If you're trying to get a player to feel a variety of emotions toward an NPC, then that NPC will have to do and say things that prompt a variety of internal reactions to the NPC.

You can also have a progression of feelings. For instance, you could be a member of a Navy Seal team and have a variety of feelings toward one of your fellow Seals who, on one hand, is an irritating hot-head, but on the other hand is a skilled asset to your squad. As the game progresses, your annoyance with him could gradually give way to admiration.

Creating Emotion in Games. The Craft and Art of Emotioneering
Creating Emotion in Games: The Craft and Art of Emotioneering
ISBN: 1592730078
EAN: 2147483647
Year: 2003
Pages: 394

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