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What You'll Learn in This Hour:
Now that you've learned how to create basic drawings and simple animations in Flash, we can move on to what's possibly the most compelling attribute of Flash: interactivity. A plain linear animation can be quite powerful on its own. When you add interactivity, though, the users are engaged. They become part of the movie. In this hour, and the next two, you'll learn how to add interactivity to movies. The most straightforward way to add interactivity is by adding buttons. This way, users can click buttons when they feel like interacting maybe they want to stop and start an animation at will. Or maybe you would like them to be able to skip ahead past an introduction animation. Flash makes it easy to create very sophisticated buttons using any shape. In addition, it's easy to add visual enhancements, including animation and sound effects. This hour you'll learn how to create the visual elements of buttons. Then, in Hours 15, "Using ActionScript and Behaviors to Create Nonlinear Movies," and 16, "Using ActionScript for Advanced Interactivty," you'll start making the buttons do things.
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