This FileDialog class provides a means for a user to select a filename with which to save a file. You can choose to display a prompt if the file does not exist by setting the CreatePrompt property. OverwritePrompt will do the same if a file with the selected name does exist. The OpenFile() method will (create and) open a file Stream for the selected filename. public sealed class SaveFileDialog : FileDialog { // Public Constructors public SaveFileDialog (); // Public Instance Properties public bool CreatePrompt {set; get; } public bool OverwritePrompt {set; get; } // Public Instance Methods public Stream OpenFile (); public override void Reset (); // overrides FileDialog } HierarchySystem.Object System.MarshalByRefObject System.ComponentModel.Component(System.ComponentModel.IComponen, System.IDisposable) CommonDialog FileDialog SaveFileDialog |