index_P

 

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p hotkey (Parent) 
Paint Effects
    Dynamic simulations 
    limitations of 
    plants, creating  2nd  3rd 
Paint Shop Pro 
painting  [See also interactive texturing]
painting in Wireframe mode 
paletted file format 
pan.  [See track control]
Panel item (panel menus) 
panel menus
    enabling 
    overview of  2nd  3rd  4th  5th  6th  7th 
Panels menu (panel menus)  2nd 
panning
    within Work Area 
Parent command (Edit menu) 
parenting compared to grouping 
parents
    definition of 
    hierarchy and 
    overview of 
Partial Crease Edge/Vertex (Hotbox menu) 
partial creases
    description of 
Particle Cloud material type 
particles
    max vs. Maya 
pass
    description of 
pasting files from CD 
patch modeling
    deleting construction history and 
    NURBS modeling and  2nd 
patches
    creating with Birail tool 
    primitives as 
    stitching together 
paths for cameras 
Penumbra Angle attribute
    Cone Angle attribute and 
Persistence of Vision Raytracer (POVRay) 
perspective
    angle of view  2nd  3rd 
    of camera, adjusting 
    vanishing points  2nd 
perspective views
    max vs. Maya 
philosophy of production animators  2nd 
Phong shading 
Phong, Bui-Toung 
pick-walking 
picking objects by name
    max vs. Maya 
Pivot Editing mode 
pivot points
    definition of 
    description of 
    max vs. Maya 
    overview of 
    temporary smapping and 
pixelate 
pixels 
plan view 
Planar Mapping command (Edit Polygons menu) 
Plane command (Create menu) 
plants
    creating  2nd  3rd 
plate
    description of 
playback
    stopping 
playback controls
    overview of 
playback options
    setting 
Playblast
    screen grabs and 
Plug-in Manager 
    opening 
plug-ins
    installing 
    resources for 
point cloud 
point snapping
    description of  2nd 
Polygon marking menu 
polygon modeling
    overview of 
polygon proxy of Subdivision Surfaces, activating 
polygon smoothing feature 
polygonal modeling
    overview of 
polygons
    converting NURBS objects to 
    description of 
    smoothing 
    splitting 
Polytrans (Okino)  2nd 
poses  [See also Blend Shapes deformer]
    Trax feature and 
post effects
    Lightwave vs. Maya  2nd 
    max vs. Maya  2nd 
post-processing
    description of 
Power Animator (Alias) 
Preferences dialog box  2nd 
preferences folder
    locating 
preferences, setting
    max vs. Maya 
Preview (Wavefront) 
previewing
    Lightwave vs. Maya 
    max vs. Maya 
Price Watch Web site 
primary colors 
primitives
    adding to models 
    creating  2nd 
    description of 
    extruding from 
    NURBS modeling and 
printers 
prioritizing purchases  2nd 
procedural textures
    max vs. Maya 
processors 
production animators
    on career 
    on careers 
    on techniques  2nd 
production work, getting 
projects
    default directory for, specifying 
    naming
        when saving 
        when starting 
promos, use of Maya in 

 


Maya 5 Fundamentals
Maya 4.5 Fundamentals
ISBN: 0735713278
EAN: 2147483647
Year: 2006
Pages: 198

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