This command turns the object around so that the back of the object faces where the front was facing .
object.TurnBack()
The following code illustrates this command. When the left arrow key is pressed down, the cube will reverse orientation. However, note that it will continue moving in the same direction.
oworld = New World(); ocamera = New Camera(oworld); sphere = oworld.CreateBrick(50,50,50,25,25); ocamera.MoveBack(1200); sphere.AddPosition(300,0,0,10); //Move it in 10 seconds. //Loop While(TRUE) { If ( Keyboard.IsKeyDown(Keyboard.LEFT)) { osphere.TurnBack() } }