The Flash MX ActionScript Editor supports code hinting and code completion to help you script your applications. Table 12.2 provides a complete list of the Communication object suffixes that will automatically invoke the code hint and code completion tools. As a convenience, the entire scope of ActionScript suffixes are listed in the table. These suffixes are not just useful for code hinting; use them for all your code to help self-document it. Understanding what type of data is stored within the variable will help you debug any application you create. Suffixes are added to the end of ActionScript variable names . For example, consider a variable name that might be used for a RecordSet object. The variable name myDatabaseData does not invoke code hints in the ActionScript Editor, but myDatabaseData_rs invokes the code hint for the object in both Flash MX and Dreamweaver MX (if you used Dreamweaver to edit Flash or server-side ActionScript). Table 12.2. ActionScript Suffixes to Enable Code Hints
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