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Chapter 1: An Approach to the Art of Programming
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Chapter 1: An Approach to the Art of Programming
Chapter 2: Small Victories: Creating Java Projects
Chapter 3: Project Walkthrough: A Complete Examp
Chapter 4: Computers, Programs, & Algorithms
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Java For Artists: The Art, Philosophy, And Science Of Object-Oriented Programming
ISBN: 1932504052
EAN: 2147483647
Year: 2007
Pages: 452
Authors:
Kasparian Raffi
BUY ON AMAZON
ERP and Data Warehousing in Organizations: Issues and Challenges
ERP Systems Impact on Organizations
Challenging the Unpredictable: Changeable Order Management Systems
ERP System Acquisition: A Process Model and Results From an Austrian Survey
Intrinsic and Contextual Data Quality: The Effect of Media and Personal Involvement
A Hybrid Clustering Technique to Improve Patient Data Quality
Kanban Made Simple: Demystifying and Applying Toyotas Legendary Manufacturing Process
Conduct Data Collection
Size the Kanban
Appendix C Two-Bin Kanban Systems
Appendix F Implementation in Large Plants
Appendix G Intra-Cell Kanban
Professional Java Native Interfaces with SWT/JFace (Programmer to Programmer)
SWT Event Handling, Threading, and Displays
Other Important SWT Components
Drag and Drop and the Clipboard
Creating a Text Editor with JFace Text
Programming OLE in Windows
Special Edition Using Crystal Reports 10
Using the Workshop Formula Editor
Why Implement Business Views?
Creating Crystal Analysis Reports
An Overview of the Crystal Reports 10 .NET Components
Establishing a Crystal Enterprise Session
After Effects and Photoshop: Animation and Production Effects for DV and Film, Second Edition
Basic ImageReady Animation, Tweening, and Layer Styles
Exaggeration Equals Characterization
Matte and Keying Plug-ins
Static Matte Painting in Photoshop
Motion Matte Painting in Photoshop
Quartz Job Scheduling Framework: Building Open Source Enterprise Applications
Using Start and End Dates with CronTrigger
Using Quartz with J2EE
Using Other J2EE Resources
Working with Jobs
Using Quartz with the Struts Framework
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