| | Copyright |
| | About the Authors |
| | Preface |
| | Chapter 1. Getting Started, Right Out of the Box |
| | | Section 1.1. Drawing Your First Box |
| | | Section 1.2. Coloring Fills and Strokes |
| | | Section 1.3. Merging and Stacking Shapes |
| | | Section 1.4. Creating Reusable Graphics |
| | Chapter 2. Creating Quickly: Customizing Your Workspace |
| | | Section 2.1. Designing Your Own Panel Layout |
| | | Section 2.2. Customizing Movie Properties |
| | | Section 2.3. Aligning Objects on the Stage |
| | | Section 2.4. Behind Every Good Symbol Is a Good Editor |
| | | Section 2.5. Automate Your Workflow |
| | | Section 2.6. What's Next? |
| | Chapter 3. Your First Animation |
| | | Section 3.1. Layers and the Timeline |
| | | Section 3.2. Keyframes and Tweening |
| | | Section 3.3. Preparing Text for Animation |
| | | Section 3.4. Staggering Animation |
| | | Section 3.5. Alpha Effect |
| | | Section 3.6. Motion Effects |
| | | Section 3.7. Your First Script |
| | | Section 3.8. Publishing Your Movie |
| | Chapter 4. Buttons and Interactivity |
| | | Section 4.1. Buttons as Symbols |
| | | Section 4.2. Scripting Your Button |
| | | Section 4.3. Components and Behaviors |
| | | Section 4.4. Navigation |
| | | Section 4.5. More Fun with Buttons |
| | Chapter 5. Working with Graphics |
| | | Section 5.1. Importing Pixels |
| | | Section 5.2. Working with Pixels |
| | | Section 5.3. Importing Vectors |
| | | Section 5.4. Using Scenes |
| | | Section 5.5. Working with the Library |
| | Chapter 6. Movie Clips and Interactivity |
| | | Section 6.1. Drawing a Cartoon Character |
| | | Section 6.2. Controlling the Character with ActionScript |
| | | Section 6.3. More Movie Clip Control |
| | Chapter 7. More Animation Techniques |
| | | Section 7.1. Morphing with Shape Tweens |
| | | Section 7.2. Frame-by-Frame Animation |
| | | Section 7.3. Using Masks |
| | | Section 7.4. Timeline Versus ActionScript Animation |
| | | Section 7.5. What's Next? |
| | Chapter 8. Using Sound |
| | | Section 8.1. Importing Sounds |
| | | Section 8.2. Controlling External Sounds |
| | | Section 8.3. Scripting Your Own Sound Control |
| | Chapter 9. Using Video |
| | | Section 9.1. Importing Video |
| | | Section 9.2. Controlling External Videos |
| | | Section 9.3. Scripting Your Own Video Control |
| | Chapter 10. Compositing and Bitmap Effects |
| | | Section 10.1. Runtime Bitmap Caching |
| | | Section 10.2. Bitmap Filter Effects |
| | | Section 10.3. Blend Modes |
| | Chapter 11. Working with Text |
| | | Section 11.1. Text Types |
| | | Section 11.2. Using Fonts |
| | | Section 11.3. Loading and Styling Text |
| | | Section 11.4. FlashType |
| | Chapter 12. Loading Assets on the Fly |
| | | Section 12.1. Using ActionScript to Modularize Content |
| | | Section 12.2. Preloading |
| | Chapter 13. e-Learning with Flash |
| | | Section 13.1. Creating a Quiz: Getting Started with Templates |
| | | Section 13.2. Sending Results with a Form |
| | | Section 13.3. Saving and Retrieving Local Data |
| | Chapter 14. Flash for CD-ROM and Handhelds |
| | | Section 14.1. Flash on CD-ROM |
| | | Section 14.2. Flash on the Run |
| | Chapter 15. Think Outside the Box |
| | | Section 15.1. Exporting to Video |
| | | Section 15.2. The Drawing API |
| | | Section 15.3. Extending Flash |
| | | Section 15.4. The Rest Is Up to You |
| | Appendix A. Tips and Resources |
| | | Section .1. Preferences |
| | | Section .2. Customizing the Tools Panel |
| | | Section .3. Customizing Keyboard Shortcuts |
| | | Section .4. Basic Tips |
| | | Section .5. Flash 8 Basic Versus Professional |
| | | Section .6. Troubleshooting |
| | | Section .7. Areas of Continued Study |
| | | Section .8. Extending Flash |
| | | Section .9. Resources |
| | Colophon |
| | Index |