[SYMBOL] [A] [B] [C] [D] [E] [F] [G] [H] [I] [J] [K] [L] [M] [N] [O] [P] [R] [S] [T] [U] [V] [W] [Z] ReadFile() function 2nd ReadHiScores() function recording sound wave files rectangle collision shrunken Rectangle() function 2nd rectangles graphics primitive red, green, blue. [See RGB] RegisterClassEx() function ReleaseDC() function requirements Bitmap class Brainiac game resources resolution screen resource files Skeleton.rc resource IDs Resource.h header file 2nd 3rd resources Brainiac game 2nd 3rd 4th defined Slideshow program bitmaps 2nd 3rd 4th tile game requirements Windows 2nd 3rd 4th Windows Skeleton program 2nd results Windows Skeleton program RGB (red, green, blue) roaming AI chasing 2nd evading 2nd patterned movement 2nd Roids 2 program AI program code 2nd 3rd 4th 5th testing 2nd Roids program program code 2nd 3rd 4th testing 2nd role-playing-game. [See RPG] roles game engines GDI RPG (role-playing-game) |