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Index[SYMBOL] [A] [B] [C] [D] [E] [F] [G] [H] [I] [J] [K] [L] [M] [N] [O] [P] [Q] [R] [S] [T] [U] [V] [W] [X] [Y] [Z] Camera and Aim command 2nd camera cuts cameras adjusting focal length of aiming and point of view animating 2nd assigning image planes to attributes for 2nd creating following objects with moving around scenes rotating around objects scaling selecting viewing list of available zooming in/out with Caps Lock key caps, cone cartoon effect Casts Shadows option caustics 2nd Center Marking menu Center Pivot command centering objects 2nd 3rd CGtalk Chamfer Vertex tool Channel Box adding preset attributes to default attributes in hiding/showing Inputs section location of purpose of 2nd rotating objects with scaling objects with setting material attributes with translating objects with Channel Control window channels, muting character sets 2nd characters, modeling [See also skeletons] chiaroscuro child-parent relationship 2nd [See also parenting] circles 2nd circular 2D fillets clamped tangents Clear Graph button clips adjusting attributes for creating editing manipulating closed curves cloud particles Clouds render Cluster Options dialog box clusters and binding creating 2nd defined weighting points of 2nd 3rd Coarser function 2nd Collapse Hierarchy command Collapse tool collisions 2nd 3rd 4th Color attribute Color Chooser 2nd 3rd Color Method grid Colors dialog box Colors preferences Combustion, Discreet command line, rendering from commands creating hotkeys for MEL organizing frequently used comments, script Complete, Maya Component Editor Component mode 2nd Component: Parm Points mode components. [See also objects] defined manipulating rotating scaling 2nd selecting 2nd 3rd Composite option compositing 2nd Cone Angle attribute cones 2nd 3rd constraints construction history and Duplicate tool 2nd and NURBS primitives and Show Manipulator tool and Soft Modification tool deleting purpose of turning on/off ways of using containers 2nd Contents and Search function control vertices. [See CVs] Convert menu Convert Selection to Faces command Convert to File Texture command Convert to Layered Texture command coordinate system Copy command 2nd CPU requirements Crease tools Create bar, Hypershade 2nd 3rd Create Clip Options dialog box Create Empty Bin icon Create Face tool 2nd Create Lattice command Create Layer command Create Layer icon Create menu Create New Tab command Create Ocean command Create Polygon tool Create Pond command Create PSD Texture Options dialog box Create Reference command Create Wake command cubes beveling edges of chamfering corners of collapsing faces of cutting holes in extruding edges/faces of script for creating splitting faces of subdividing faces in twisting wedging faces of Cubic Decay setting Cubic setting Curl Curves Options dialog box Current Character Set menu Current Time field 2nd Current Time indicator Curvature option curve degree curve direction 2nd 3rd Curve Fillet command Curve Flow effect curve point Curve Point command Curve tools curve-based text curves [See also NURBS curves] aligning anatomy of and Keep Originals option bending Bézier vs. NURBS changing shapes of creating 2nd 3rd creating surfaces from curling detaching direction of 2nd extruding extruding edges/faces along filleting locking length of lofting across multiple opening/closing projecting onto surface reversing direction of revolving, to make vase selectable components of smoothing snapping objects to 2nd straightening ways of using Curves mask Custom Polygon Display Options dialog box 2nd Cut command Cut Face tool CV Curve tool 2nd 3rd 4th CVs. [See also vertices] and curve direction and NURBS objects creating clusters for 2nd defined displaying editing 2nd illustrated 2nd meaning of acronym moving selecting 2nd snapping to cycled animation Cycling Index cylinders 2nd 3rd Cylindrical Mapping option cylindrical projections cylindrical UV maps |
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