Collisions occur when two or more elements in a Flash movie touch each other. Whenever the space by one Movie Clip instance occupies the space of another, a collision, or "hit," has occurred.
You can detect simple user-initiated collisions by using the startDrag() method and _droptarget property of the MovieClip object.
Using the hitTest() method of the MovieClip object, you can detect the intersection of X and Y coordinates with a specified Movie Clip instance. You can also use hitTest in a similar fashion to _droptarget, where the overlap of two specific Movie Clip instances is detected.
You can use the ColorTransform class to create new color values and apply them to Movie Clip instances.
You can create sound libraries in less time by using ActionScript and the Sound object. You create Sound objects by using Linkage identifiers for sound files in the movie's Library.
By using the new PrintJob class, you can output high-quality artwork to a PostScript or non-PostScript printer.