1-3 Human-Centered Design and
User
-Centered Design
We have overcomplicated the software and forgotten the primary objective.
?span class="docEmphasis">Jim and Sandra Sundfors
Not only interface designers but also managers in the electronics and computer industries understand the need for user- or customer-centered design. The first step in meeting this need is to get to know your users, but in commercial practice, getting to know the users usually consists of listening to task domain experts. Domain experts often know the parameters and details of the problem to be
solved
, but their formal expertise does not usually extend to questions of human psychology. Although users' task-
related
needs
differ
, your user population shares many common mental attributes. Before exploring the application or even working to accommodate differences among individuals, interface designers can minimize their work by exploiting what is common to all
humans
with regard to interface-design requirements. After that is accomplished, the interface designers can accommodate the differences across individuals and groups, and, finally, they can
satisfy
the varying requirements of their
tasks
. That crucial first step—making sure that the interface design accords with universal psychological facts—is customarily omitted in the design process. For the most part, interface designers have abdicated that responsibility to "industry standards." All current popular interfaces have been built on underpinnings that flout what we know about human thought and behavior. For example, files with file
names
are a nearly universal feature in computer systems, yet we all have trouble remembering what file
name
we used to store a document six months ago. (A solution to this problem will be discussed in Section 5-3.) We want comprehensible software that
demonstrates
, by its impeccable behavior, that its designers were focused more on usability than on glitz.
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