25.31. CanvasRenderingContext2D.quadraticCurveTo( ): add a quadratic Bezier curve to the current subpath25.31.1. Synopsisvoid quadraticCurveTo(float cpX, float cpY, float x, float y) 25.31.1.1. Arguments
25.31.2. DescriptionThis method adds a quadratic Bézier curve segment to the current subpath. The curve starts at the current point and ends at (x,y). The control point (cpX, cpY) specifies the shape of the curve between these two points. (The mathematics of Bezier curves is beyond the scope of this book, however.) When this method returns, the current position is (x,y). 25.31.3. BugsFirefox 1.5 implements this method incorrectly. 25.31.4. See AlsoCanvasRenderingContext2D.bezierCurveTo( ) |