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Unit III: DirectX Audio Case Studies
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Chapter List
Chapter 15: A DirectMusic Case Study for Russian Squares for Windows XP Plus Pack
Chapter 16: A DirectMusic Case Study for No One Lives Forever
Chapter 17: A DirectSound Case Study for Halo
Chapter 18: A DirectMusic Case Study for Interactive Music on the Web
Chapter 19: A DirectMusic Case Study for Worms Blast
Chapter 20: A DirectMusic Case Study for Asheron's Call 2: The Fallen Kings
Chapter 21: Beyond Games: Bringing DirectMusic into the Living Room
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DirectX 9 Audio Exposed: Interactive Audio Development
ISBN: 1556222882
EAN: 2147483647
Year: 2006
Pages: 170
Authors:
Todd M. Fay
,
Scott Selfon
,
Todor J. Fay
BUY ON AMAZON
Crystal Reports 9 on Oracle (Database Professionals)
Oracle Structures
Oracle Advanced SELECT Options
PL/SQL
Optimizing: Reducing Parses
Data Dictionary Report
Project Management JumpStart
Initiating the Project
Planning and Acquiring Resources
Assessing Risk
Executing the Project
Appendix A Answers to Review Questions
Certified Ethical Hacker Exam Prep
Determining Assessment Scope
Web Server Hacking
Footprinting
Trojans and Backdoors
Appendix A. Using the ExamGear Special Edition Software
Managing Enterprise Systems with the Windows Script Host
Shell Operations
Application Automation
Network Administration/WMI
Data Access
Internet Information Server
Cisco IOS Cookbook (Cookbooks (OReilly))
Using the Small Servers
Manipulating DR Selection
Viewing Frame Relay Status Information
Creating an Encrypted Router-to-Router VPN in a GRE Tunnel
Configuring a DHCP Database Client
Microsoft Visual Basic .NET Programmers Cookbook (Pro-Developer)
Arrays and Collections
XML
Network Programming
ASP.NET Web Applications
Web Services
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