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FeFlood filter primitive, 144-146
code snippet to apply, 162
FeGaussianBlur filter primitive, 138-144
code snippet to apply, 161-162
quadratic Bezier curves and, 157-158
triangles and checkerboard patterns, 159-161
FeImage filter primitive, 147-149
FeMerge filter primitives, 149-151
FeTurbulence filter primitive, 151-157
code snippet to apply, 162-163
quadratic Bezier curves and, 155-156
Filter primitives
combining effects of, 149-151
feFlood filter primitive, 144-146
feGaussianBlur filter primitive, 138-144
feImage filter primitive, 147-149
feMerge filter primitives, 149-151
feTurbulence filter primitive, 151-157
listed, 161
Filters
blur filters, 178-179
filter element described, 137-138
see also filter primitives
For loops in Perl, 466
Freeze, as value for fill attribute, 190
Frosted effects, 406-407
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