This structure represents a section of a bit vector that holds a single integer value. A BitVector32.Section instance is created by the BitVector32.CreateSection( ) method, which specifies the maximum value the Section can hold, and references the preceding Section , unless it is the first Section in the vector. public struct BitVector32.Section { // Public Instance Properties public short Mask {get; } public short Offset {get; } // Public Static Methods public static string ToString (Section value ); // Public Instance Methods public override bool Equals (object o ); // overrides ValueType public override int GetHashCode ( ); // overrides ValueType public override string ToString ( ); // overrides ValueType } HierarchySystem.Object System.ValueType Section |