A Sample Office Layout Revisited


I decided to save some page space on Figure 3-13 (Chapter 3) by showing only the programming room in Ken Auer's building. Ken correctly took me to task for showing only that one room.

My mistake showed up as I gave talks on the idea of convection currents of information. Having more space available in the talk slides, I showed the entire office plan (Figure 3.1-1). During those talks, I found myself discussing the uses of the private work area, the kitchen, the library, and the meeting room, and I noticed that they each contributed a separate value:

  • People go to the private work area when they want to do personal computer work.

  • They go to the kitchen to decompress and get some refreshment. There, they discuss both out-of-work topics and some work topics. Both help the team. People relax, talk, and increase the amicability and personal safety felt with each other. Increasing these factors reduces people's inhibitions about speaking to each other, which in turn speeds the flow of information within the team (Cockburn 2004).

  • They go to the library to get some peace and quiet and to do research.

  • They take noisy and directed conversations to the meeting room.

Figure 3.1-1. Completed office layout (Courtesy of Ken Auer, RoleModel Software).


What I find interesting is how people declare their mental state as they move between zones. When they walk out of the programming zone, they are declaring, "I need a break (for some reason)." When they walk into the kitchen, they indicate their availability for social chit-chat. When they walk into the library, they indicate their need for quiet. And when they walk back into the programming zone, they indicate that they are back in full force and ready to make headway.

Delighted with my findings, I told all this to Ken. He replied, "Of course. You mean you didn't include the full floor plan in your book? Why would you show just the programming area?" ArghI missed so much!



Agile Software Development. The Cooperative Game
Agile Software Development: The Cooperative Game (2nd Edition)
ISBN: 0321482751
EAN: 2147483647
Year: 2004
Pages: 126

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