Index[A] [B] [C] [D] [E] [F] [G] [H] [I] [J] [K] [L] [M] [N] [O] [P] [Q] [R] [S] [T] [U] [V] [W] [X] [Y] [Z] Early and Regular Delivery Early Victory earned-value charts, burn charts compared eBucks.com Crystal Orange Web efficiency and ecosystems, teams as efficiency bottlenecks and habitability versus in nonbottleneck activities eggs, over easy Ehn, Pelle 2nd 3rd 4th 5th 6th 7th embellishment in methodology design empirical processes engineering collaborative engineering as cooperative game 2nd cost overruns craft in manufacturing and misperceptions of software development comparison software engineering Engineering as Collaborative Negotiation (ECN) equivocality erg-seconds errors in methodology design essential use cases evaluating methodologies Evant 2nd 3rd eXecutable eXample (XXD) experienced developers, importance of 2nd Expert in Earshot strategy Exploratory 360° exploratory projects Extreme Hour Extreme Programming (XP) [See XP (Extreme Programming).] |