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foundation actionscript animation: making things move!
Foundation ActionScript Animation: Making Things Move!
by Keith Peters  
Friends of Ed 2006 (400 pages)
ISBN:1590595181

Providing principles of animation, basics of ActionScript, trigonometry, and Flash rendering methods , this exciting book will teach you how to use Flash ActionScript to move objects in your movies, rather than letting Flashs tween engine do it for you.

 
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Sure you can animate using motion tweens, in fact we'll help you do that with our Flash Cartoon Animation book, but isn't there something extra special in making things move with just a few lines of code?

In this book Keith Peters guides us through some basic animation theory and then demystifies the math and physics behind creating realistic animation, looking at trigonometry, velocity and acceleration, and bouncing & friction.

This book will teach you how to use Flash ActionScript to move the objects in your movies, rather than letting Flashs tween engine do it for you. The benefit of this is smaller, more realistic, more dynamic interactive movies that seem to come alive on your screen. Almost all of the code featured in this book will work fine in either Flash MX 2004 or Flash 8, and with a few minor adjustments, most of it can even be applied to Flash MX.

Although the text covers many advanced math and physics concepts, making for very realistic motion, theres no need to worry, even if youre a relative newcomer to programming and the last math class you took was in high school (and even if you barely remember that!).

This book first covers everything you need to know to get started: the principles of animation, and the basics of ActionScript, trigonometry, and Flash rendering methods. Youll work your way slowly from using code to move a single object across the screen to creating complex systems that really push Flashs capabilities with topics covered including collision detection, particle attraction, and kinematics. The book concludes with looking at 3D animation techniques, including building a basic 3D engine, 3D lines, fills and solids, and matrix math.

Once you come to grips with the ideas presented here, youll find yourself creating all manner of exciting animations and games !

About the Author

Keith Peters is a Flash developer in the Boston area. He has been working with Flash since 1999 and is currently the senior flash architect at Flash Composer. Keith has been a contributing author to eight other friends of ED books. But probably his biggest claim to fame is his personal website, bit-101.com, where he strives to create a new and unique Flash experiment each day. This has resulted in over 700 open source Flash examplesprobably the largest single author repository of open source Flash material on the Web.



Foundation ActionScript. Animation. Making Things Move
Foundation Actionscript 3.0 Animation: Making Things Move!
ISBN: 1590597915
EAN: 2147483647
Year: 2005
Pages: 137
Authors: Keith Peters

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