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Quite often, when you are developing an application, the need arises to access data from an external source. In this chapter, we cover the input of text into Flash from many sources, including text files, Hypertext Markup Language (HTML) parameters, the local SharedObject object, and the LocalConnection object. The fundamental differences between them are as follows :
For each external data source, we cover the mechanics as well as the justification for using one over the other. Table 11.1 enumerates the different types of data exchanges that might be required by a Flash application. Table 11.1. Objects and Methods in Flash Used to Exchange Data
In this chapter, we cover the following:
Each provides its own advantages and disadvantages, as we will see in the following sections. |
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