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Macromedia Flash MX 2004 Game Programming (Premier Press Game Development)
ISBN: 1592000363
EAN: 2147483647
Year: 2004
Pages: 161
Authors:
Craig Murray
,
Justin Everett-Church
BUY ON AMAZON
Beginning Cryptography with Java
Message Digests, MACs, and HMACs
Distinguished Names and Certificates
Key and Certificate Management Using Keystores
CMS and S/MIME
SSL and TLS
Identifying and Managing Project Risk: Essential Tools for Failure-Proofing Your Project
Identifying Project Schedule Risk
Identifying Project Resource Risk
Managing Project Constraints and Documenting Risks
Quantifying and Analyzing Activity Risks
Monitoring and Controlling Risky Projects
Ruby Cookbook (Cookbooks (OReilly))
Creating a Hash with a Default Value
Walking a Directory Tree
Deleting a File
Truncating a File
Writing an Internet Server
After Effects and Photoshop: Animation and Production Effects for DV and Film, Second Edition
Blue-Screen Garbage Mattes
Matte and Keying Plug-ins
Motion Matte Painting in Photoshop
Making Movies from Stills
Motion Titling Effects
Comparing, Designing, and Deploying VPNs
MPLS Layer 3 VPNs Overview
Deploying Site-to-Site IPsec VPNs
Implementing Full Network Access Using the Cisco SSL VPN Client
GDI+ Programming with C#
Exploring GDI+ Functionality
Miscellaneous Advanced 2D Topics
The Graphics Class and Transformation
Drawing Images on the Web
GDI+ Best Practices and Performance Techniques
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