Summary


This chapter introduced the great variety of materials that you can create in Max. The chapter presented various material types, including compound, matte/shadow, and Ink ‘n’ Paint materials.

The following topics were covered in this chapter:

  • Various material types

  • Matte/shadow, Ink ‘n’ Paint, architectural and compound materials

  • Applying multiple materials to an object with material IDs

  • Exploring several material modifiers, including the Material and MaterialByElement

  • Comparing the different displacement methods

The one big rollout that was skipped as we investigated materials deals with maps. The next chapter delves into the topic of material maps.




3ds Max 9 Bible
3ds Max 9 Bible
ISBN: 0470100893
EAN: 2147483647
Year: 2007
Pages: 383

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