Part I: Software Engineering and Computer Games


Overview

The goal of this course is for you to learn some principles of software engineering and to use these techniques to design and build a Windows-based computer game. Part I contains the main text. Part II is a reference section containing a number of secondary topics that you may need to look at from time to time.



Software Engineering and Computer Games
Software Engineering and Computer Games
ISBN: B00406LVDU
EAN: N/A
Year: 2002
Pages: 272

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