[SYMBOL] [A] [B] [C] [D] [E] [F] [G] [H] [I] [J] [K] [L] [M] [N] [O] [P] [R] [S] [T] [U] [V] [W] [Z] main() function managers sprite Fore 2 program 2nd 3rd 4th 5th 6th 7th sprites 2nd designing 2nd 3rd flickering animations 2nd 3rd 4th 5th 6th game engines GameEngine class 2nd 3rd 4th 5th 6th 7th Sprite class 2nd 3rd 4th 5th 6th master delay Battle Office MCI (Media Control Interface) command messages command strings MIDI 2nd adding music support to game engines 2nd 3rd 4th closing MIDI devices 2nd file functions Henway 2 program 2nd 3rd 4th 5th 6th 7th 8th opening MIDI devices 2nd 3rd pausing songs playing songs 2nd testing sounds 2nd mciSendCommand() function 2nd 3rd 4th Media Control Interface. [See MCI] messages command mouse 2nd 3rd Windows 2nd Windows programming 2nd WM PAINT Meteor Defense game designing 2nd 3rd bitmaps sprites playing 2nd program code 2nd 3rd 4th 5th 6th 7th 8th 9th 10th 11th testing 2nd methods AddSprite() 2nd 3rd Bitmap(dble col)Draw() CalcCollisionRect CheckJoystick() CheckSpriteCollision() 2nd CleanupSprites() Create() 2nd 3rd Draw() 2nd 3rd 4th 5th 6th 7th 8th 9th 10th 11th 12th DrawPart() DrawSprites() Free() 2nd GameEngine(dble col)HandleEvent() GetCollision GetCollisionRect GetEngine() GetHeight() GetWidth() HandleEvent() HandleJoystick() 2nd Initialize() 2nd InitJoystick() IsPointInside() IsPointInSprites() Kill() PauseMIDISong() PlayMIDISong() SetFrameDelay() SetFrameRate() SetNumFrames() 2nd Sprite class 2nd 3rd 4th 5th TestCollision Update() 2nd 3rd 4th 5th 6th 7th 8th 9th 10th 11th 12th 13th 14th 15th UpdateFrame() UpdateSprites() 2nd Michael Morrison Web site Microsoft Visual C++ 2nd Microsoft Visual C++ Web site 2nd MIDI 2nd 3rd (Musical Instrument Digital Interface) 2nd 3rd advantages creating music MCI 2nd adding music support to game engines 2nd 3rd 4th closing MIDI devices 2nd file functions Henway 2 program 2nd 3rd 4th 5th 6th 7th 8th opening MIDI devices 2nd 3rd pausing songs playing songs 2nd testing sounds 2nd playing files Win32 API Windows modes demo creating multi-screen overview 2nd Space Out 3 program 2nd 3rd 4th 5th 6th 7th 8th 9th 10th player creating 2nd mouse 2nd 3rd input game engines 2nd tracking 2nd 3rd flags messages 2nd 3rd MouseButtonDown() function 2nd 3rd 4th 5th 6th 7th 8th 9th 10th 11th 12th MouseButtonDown() funtion MouseButtonUp() function 2nd 3rd 4th MouseMouse() function MouseMove() function 2nd 3rd 4th 5th MoveChicken() function 2nd 3rd MoveToEx() function 2nd 3rd MP3 files multiple initialization music tools 2nd 3rd MIDI music Musical Instrument Digital Interface. [See MIDI]2nd [See MIDI]3rd [See MIDI] |