Index[A] [B] [C] [D] [E] [F] [G] [H] [I] [J] [K] [L] [M] [N] [O] [P] [Q] [R] [S] [T] [U] [V] [W] [X] cameras along paths animating dollying 2nd 3rd tracking 2nd 3rd tumbling 2nd 3rd basics camera and aim 2nd 3rd camera, aim and up 2nd clipping planes depth of field focal length frustum image planes resolution gate Channel Box displaying/hiding Inputs section changing attributes 2nd construction history Shapes section Creasing Rounding skin weights character sets circles, NURBS primitives 2nd cluster blend shapes Command Line Component Editor tabs Rigid Skins Smooth Skins Weighted Deformers component(s) [See also object(s).] selection masks cones NURBS primitives 2nd polygon primitives 2nd subdivs primitives Connection Editor attributes, linking 2nd constraints/Constraint menu aim 2nd geometry normal orient 2nd 3rd 4th parent 2nd 3rd 4th animation point 2nd pole vector 2nd 3rd rigging drive shafts scale tangent construction history Channel Box, Inputs section deleting NURBS primitives Polygon primitives turning on/off Create menu Cameras Camera Camera and Aim 2nd EP Curve Tool Lights Ambient Light Directional Spot Light Volume Light NURBS Primitives Circle Sphere Polygon Primitives Cone Cube Cylinder Plane Sphere Subdivisions Height Subdiv Primitives Cube Cylinder Sphere tearing off Text cubes NURBS primitives 2nd polygon primitives 2nd subdivs primitives curves text curves/Curves menu [See also NURBS curves/Curves menu.] beveled objects with holes duplicating object mode selection masks 2nd 3rd Pre/Post Infinity, Cycle CV Curve tool Cycling Index cylinders NURBS primitives 2nd polygon primitives 2nd subdivs primitives cylindrical mapping |