Lesson 4. Creating Animation

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Animation is the process of creating a change over time. Animation can be an object moving from one place to another or scaling from one size to another. A change of color or transparency over time is animation, too. The change can be a morph from one shape to another. Any change of position or appearance that occurs over time is animation.

In Macromedia Flash, you achieve animation by changing the contents of successive frames over a given period. This process can include any of the changes above, in any combination.

You're going to add some animation to the ZooMX Web site.

Chrissy Rey

graphics/04fig01.gif

Flash provides two methods for creating an animation sequence in the timeline: frame-by-frame animation and tweened animation. To create Flash animation frame by frame, you change the contents of successive frames. You create the image in every frame, although your modifications might be barely noticeable between frames. In tweened animation, you create starting and ending frames and let Flash create the frames in between. Because of its interactive capabilities, Flash can also create dynamic animation that is controlled with ActionScript. You'll learn about ActionScripts in Lesson 7.

WHAT YOU WILL LEARN

In this lesson, you will:

  • Create a frame-by-frame animation

  • Reverse a sequence of frames

  • Extend the time that content is displayed on the stage

  • Distribute the contents of a single layer to multiple layers

  • Create a motion tween

  • Add a mask

  • Use a motion guide

  • Create a shape tween

APPROXIMATE TIME

This lesson takes approximately one hour to complete.

LESSON FILES

Media Files:

None

Starting Files:

Lesson04/Starting/zoo13.fla

Completed Project:

Lesson04/Completed/zoo19.fla

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Macromedia Flash MX. Training from the Source
Macromedia Flash MX: Training from the Source
ISBN: 0201794829
EAN: 2147483647
Year: 2002
Pages: 115
Authors: Chrissy Rey

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