Lesson 4. RotoShape
A rotoscope is a mechanical device that was patented by Max Fleischer in 1917. It projected single frames of live-action footage onto an animator's drawing board. By simply tracing the projected shape, the animator could quickly produce incredibly lifelike drawings. With the passage of time, rotoscoping (or "roto" for short) has become a generic term for manually extracting, isolating, or affecting a portion of an image. It is tedious work, but it's one of the most important parts of the visual effects process. Shapes are often created on a frame-by-frame basis to extract or isolate a portion of the image. Shake's RotoShape node can create multiple spline-based shapes that can then be fed in as an alpha channel for an element, or used to mask a layer or an effect. RotoShape has many convenient features:
Note In Shake 4.0 the black holes feature does not punch a hole in a rotoshape's alpha mask. Therefore, if you are using this as a mask, either use one of the RGB channels as the mask or reorder the luminance into the alpha when you use it with Inside or Outside. You can do this with Reorderrgbl or a LumaKey at the default settings. |