Part III: Improving Your Game Engine


Chapter List

Chapter 9: Adding Sound with XACT
Chapter 10: Player Input and the User Interface
Chapter 11: Creating XNA Shooter




Professional XNA Game Programming
Professional XNA Programming: Building Games for Xbox 360 and Windows with XNA Game Studio 2.0
ISBN: 0470261285
EAN: 2147483647
Year: 2007
Pages: 138

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