Prefacexv Preface
xix Usability Then and Now xxi Who Should Read This Book?
Ten
This book has two goals. The most important is
We
Of course, we believe in all our guidelines and we would prefer that all designs complied with everything that's known about how to make sites better for users. But
If anything, Web usability is much more critical now than it was when we began our research because the competitive environment has sharpened. As we discuss further in Chapter 2, the growth of decent search engines means that people use a predominant strategy when they start
People expect a lot of Web sites today, and they are less and less tolerant of bad design. This book highlights the critical usability mistakes that Web sites make repeatedlymistakes that lead to customer dissatisfaction and lost business.
The guidelines we offer for better design are based on behavioral research and observation, not on our
If you are considering whether this book contains information that is useful to you,ask yourself: Are users trying to accomplish something when they visit my site? If the answer is "yes," then you should be
Don't look for advice on programming language or other implementation details in this book. Our concern is how the user experience feels to the person at the other end of the cable. Ultimately, this book is about your customers and what they need, not about you. In the early years of the Web, we were the only ones to conduct systematic user testing of sites, so our early findings received substantial attention and were widely cited. That was good back then, but it's a problem now because some people think that our guidelines haven't changed since 1994. So the second goal of the book is to update our old guidelines from the 1990s in the light of our research findings since 2000. The guidelines that we developed after 2000 have tended to hold up in the studies we have done since then, and we usually end up simply supplementing them with ever-more new ones that reflect new developments on the Web. Not so for the research results from the 1990s. The studies we have done in recent years have sometimes contradicted these findings, so the early guidelines now need to change.
Interestingly, some of our early usability findings do hold true today because the fundamental interactions on the Web haven't changed as much as you might think. People still click on links to navigate through pages. And people's cognitive
Still, designers, users, and technology have all changed, and this book aims to set the record straight on how old usability guidelines have fared in light of these changes. In particular, Chapter 3 contains a detailed analysis of the most important early usability problems and provides advice for how to deal with these issues today.
What has changed is this: Web technology is less brittle, and extremely slow dial-up connections are getting to be rare, so many guidelines that aimed to alleviate early technical constraints are being
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Because this book includes a fraction of the information that we have
Usability Then and Now
Jakob's book
Designing Web Usability: The Practice of Simplicity
(New Riders Publishing, 2000) appeared in print at the cusp of the first Internet bubble and was called a "landmark" because of its role in changing Internet professionals' attitudes toward Web design. Before
DWU
, most companies simply wanted
cool
sites. In fact, the best-selling Web design book at the time,
Creating Killer Websites,
advocated splash screens and other design atrocities. After
DWU
was published, many Internet managers realized that killer sites
Designing Web Usability
was a manifesto. It strove to sell readers on the "practice of simplicity" over the cool design and complex user interfaces that dominated the Web at the time, and it did so partly by deconstructing many screen shots of miserable Web sites in the style of the day. In fact, when rereading
DWU
today, the biggest complaint most people have is that the screen shots look
Success rates are up and user failures are not nearly as common as they used to be on the Web. The usability movement has had measurable results in terms of improved user experience. Overall, however, the Web has improved. We are now able to include many screen shots of designs that work well. Also, measured usability has increased substantially in terms of how quickly and how well users can get things done on Web sites. The most simple usability measure we collect is the success rate: Can people use the site at all? On average, success rates are up and user failures are not nearly as common as they used to be. In other words, the usability movement has had measurable results in terms of improved user experience.
The Web contained fewer than 10 million sites when
DWU
was published. That was
More important than the
Today the situation is quite the
The Web is a tool. Consider the way that people think about that other onetime-dazzling invention, the telephone. They don't wake up in the morning and think, "Today I will experiment with my telephonic apparatus and place a call to somebody so that I can assess the sound quality of the connection." Their use of the telephone is driven by their real-world needs. The same is true for the Web, as far as average users are concerned. You, dear reader, are not the average user, as proven by the fact that you care enough about the Web to buy a book about it. (Just as the people who buy books about how telephones work are telephony
One of the goals of
Designing Web Usability
was to shake up the world of Web design and make it pay attention to human needs. It succeeded, but only in part. Most Web projects today pay lip service to user experience, and it's rare to find Internet managers who don't list usability as a top goal for their sites. Unfortunately, in practice sites continue to
It's no longer enough to
say
that you want to design for your customers. If you give usability the priority it
We hope to change that with this book. Our aim is to continue the usability revolution begun with Designing Web Usability , and to force Web sites to be successful by following the most important guidelines that have been developed during the last decade. No more excuses. We know what really works on the Web, so it's no longer enough to say that you want to design for your customers. If you give usability the priority it deserves on your site, you will be designing for them. Who Should Read This Book?
This book is for people who have business goals for their Web sites. Obviously, this includes e-commerce sites that sell online and corporate sites that promote products that sell through offline channels. But our definition of "business goal" encompasses much more than selling products or services. If yours is a news site, you want people to find, read, and understand your stories, and possibly also sign up for your email newsletter. If you are a
If you are considering whether this book contains information that is useful to you,the key question to ask yourself is: Are users trying to accomplish something when they visit my site? If the answer is "yes," then you should be concerned about usability.
Of course, there are also Web sites that don't have "business goals." Maybe you have an art site that's a pure expression of creativity. Or maybe you are a Web designer who fields a personal site to show off experimental designs that wouldn't work on client sites. Perhaps you have a site that's only intended for your three best
For intranets, on the other hand, there is much
The information and guidelines in this book are for both large and small companies. In fact, we use the word "companies" loosely, to include noncommercial entities such as nonprofits, government agencies, and even personal sites that provide information to outside users. Whether you have hundreds of thousands of
You may not call the people who use your site "customers," as we tend to do. You may use terms such as "consumers," "
Myspace allows young users to create a social environment where they can design their own pages and comment on their friends' pages. If you are designing a page like this, this book is not for you. If you just want to reach a closed clique of your
www.myspace.com
In fact, good usability has two benefits: On the one hand, it supports your business goals on the Web and thus helps your company make more money. This is the angle we take throughout this book because we want to motivate you (and your boss) to take usability seriously. On the other hand, usability empowers
By improving usability, we can enable people with little education to hold meaningful jobs, we can connect senior citizens with the community, we can give users with
Jakob Nielsen and Hoa Loranger, May 2006 |