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Index[SYMBOL] [A] [B] [C] [D] [E] [F] [G] [H] [I] [J] [K] [L] [M] [N] [O] [P] [Q] [R] [S] [T] [U] [V] [W] [X] games animating for [See animation] PlayStation Real Time CG site real-time strategy (RTS) geometry adding creases to 2nd binding breaking up 2nd 3rd 4th 5th 6th 7th 8th combining 2nd duplicating face hardening linking mirroring 2nd 3rd splitting up 2nd 3rd 4th 5th 6th 7th 8th 9th 10th 11th 12th 13th 14th viewing gimbal lock 2nd Grae model adding details 2nd 3rd 4th 5th 6th 7th 8th 9th 10th 11th 12th 13th 14th 15th 16th arms [See scaling;arms, modeling;Grae] biography blend shapes 2nd breaking up 2nd 3rd 4th 5th 6th character history 2nd 3rd 4th 5th character set for claws 2nd 3rd collarbones deformation [See elbows, Kila;deformation testing, modeling;Grae] early sketches eyes [See Kila model;eyes, modeling;Grae] face [See optimization;face, modeling;Grae] facial animation 2nd feet [See resolution;feet, modeling;Grae] final model fingers 2nd 3rd hands [See resolution;hands, modeling;Grae] head. [See optimization;head, modeling;Grae] joints [See joints, modeling;Grae] legs [See muscles, Kila;legs, modeling;Grae] levels of detail limbs 2nd 3rd 4th 5th 6th mapping modeling 2nd 3rd 4th 5th 6th 7th 8th 9th 10th 11th 12th 13th 14th 15th 16th 17th 18th 19th 20th 21st 22nd 23rd 24th 25th 26th 27th 28th 29th 30th 31st 32nd 33rd 34th 35th 36th 37th 38th 39th 40th 41st 42nd 43rd 44th 45th 46th 47th 48th 49th 50th mouth [See Grae model;mouth, modeling;Grae] muscle line mapping 2nd 3rd 4th 5th muscles [See neck, Kila;muscles, modeling;Grae] neck optimizing 2nd 3rd 4th renders setting binding pose 2nd shoulders [See muscles, Kila;shoulders, modeling;Grae] skeletal structure 2nd 3rd technical limitations for teeth [See Kila model;teeth, modeling;Grae] texture details 2nd texture effects 2nd 3rd 4th 5th texture preparation tongue torso [See deleting;torso, modeling;Grae] walk cycle for 2nd weight painting 2nd wings [See joints, Grae;wings] Graph Editor 2nd 3rd 4th 5th 6th graphics graphics cards graphics tablets grid options 2nd group node 2nd grouping items controls 2nd objects 2nd groups duplicating Level of Detail 2nd muscle 2nd 3rd 4th 5th 6th 7th 8th 9th 10th 11th 12th 13th 14th 15th 16th 17th gums, Grae 2nd 3rd |
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