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Macromedia Flash 8 for Windows & Macintosh Visual QuickStart Guide Authors: Ulrich K Published year: 2005 Pages: 77-78/204 |
Swapping One Symbol Instance for AnotherFlash allows you to replace one symbol instance with another while retaining all the modifications you've made in the symbol instance. If, for example, you want to change the look of a logo in certain places in your site but not everywhere, you can create the new logo as a separate symbol and swap it in as needed. (To change the look for every instance, edit the master logo symbol directly, as you learn to do in "Editing Master Symbols," later in the chapter.) You perform symbol swapping in the Properties tab of the Property inspector ( Figure 7.26 ). Figure 7.26. The Swap button in the Properties tab lets you replace a selected symbol instance with an instance of a different symbol from the same document.
To switch symbols
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Editing Master SymbolsAfter you create a symbol, you can refine and modify it in symbol-editing mode. Unlike modifications of a symbol instance, which affect just that instance on the Stage, leaving the master symbol in the library unchanged, modifications made in symbol-editing mode affect the master symbol and all instances of that symbol in your movie. You can enter symbol-editing mode in several ways. To enter symbol-editing mode from the Stage
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Macromedia Flash 8 for Windows & Macintosh Visual QuickStart Guide Authors: Ulrich K Published year: 2005 Pages: 77-78/204 |
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