| | Copyright |
| | Thank You |
| | Introduction |
| | | About Flash |
| | | What Makes Flash a Special Web-Design Tool? |
| | | Flash 8: What's New? |
| | | How to Use This Book |
| | Chapter 1. The Flash Authoring Tool |
| | | Working with Flash Documents |
| | | Working with Template Documents |
| | | Touring the Flash Authoring Environment |
| | | About the Timeline |
| | | About Document Properties |
| | | Using Rulers, Grids, and Guides |
| | | Working with Snapping |
| | | Viewing at Various Magnifications |
| | | About Panels |
| | | Working with Grouped Panels |
| | | About the Property Inspector |
| | Chapter 2. Creating Simple Graphics |
| | | Touring the Tools |
| | | Creating Solid Colors and Gradients |
| | | Working with Color Swatches |
| | | Creating Color Sets |
| | | Setting Fill Attributes |
| | | Setting Stroke Attributes |
| | | Making Geometric Shapes |
| | | Creating Freeform Shapes |
| | | Adding Strokes and Fills |
| | Chapter 3. Working with Text |
| | | Using the Text Tool |
| | | Setting Text Attributes |
| | | Setting Paragraph Attributes |
| | Chapter 4. Modifying Simple Graphics |
| | | Setting Selection Preferences |
| | | Making Selections |
| | | Using the Clipboard |
| | | Resizing Graphic Elements |
| | | Positioning Graphic Elements |
| | | Flipping, Rotating, and Skewing |
| | | Distorting Graphic Elements |
| | | Modifying Fills and Strokes |
| | | Modifying Shapes: Selection Tool |
| | | Modifying Shapes: Subselection Tool |
| | | Converting Shape Types |
| | Chapter 5. Complex Graphics on a Single Layer |
| | | Working with Groups |
| | | Working with Grouped Elements |
| | | Editing Groups |
| | | Controlling Stacking Order |
| | | Aligning Elements |
| | | Combining Drawing-Objects |
| | | Using Gradients in Multipart Shapes |
| | Chapter 6. Graphics on Multiple Layers |
| | | Touring the Timeline's Layer Features |
| | | Creating and Deleting Layers and Folders |
| | | Controlling Layers and Folders |
| | | Setting Layer Properties via the Timeline |
| | | Controlling Layer Visibility in the Timeline |
| | | Controlling the Stacking Order of Layers |
| | | Organizing Layers in Folders |
| | | Working with Graphics on Different Layers |
| | | Cutting and Pasting Between Layers |
| | | Distributing Graphic Elements to Layers |
| | | Working with Guide Layers |
| | | Working with Mask Layers |
| | Chapter 7. Working with Symbols |
| | | Understanding the Library Panel |
| | | Understanding Library Hierarchy |
| | | Converting Graphics to Symbols |
| | | Creating New Symbols from Scratch |
| | | Using Symbol Instances |
| | | Modifying Symbol Instances |
| | | Swapping One Symbol Instance for Another |
| | | Editing Master Symbols |
| | | Duplicating Master Symbols |
| | | Deleting Master Symbols |
| | | Converting Symbol Instances to Graphics |
| | | Copying Symbols Between Movies |
| | Chapter 8. Frame-by-Frame Animations |
| | | Using the Timeline |
| | | Creating Keyframes |
| | | Creating In-Between Frames |
| | | Selecting Frames |
| | | Manipulating Frames in One Layer |
| | | Removing Frames |
| | | Making a Simple Frame-by-Frame Animation |
| | | Previewing the Action |
| | | Smoothing the Animation by Adding Keyframes |
| | | Using Onion Skinning |
| | | Editing Multiple Frames |
| | | Setting the Frame Rate |
| | | Varying the Speed of Animations |
| | Chapter 9. Animation with Motion Tweening |
| | | Creating a Bouncing Ball with Motion Tweening |
| | | Adding Keyframes to Motion Tweens |
| | | Animating Color Effects |
| | | Animating Graphics That Change Size |
| | | Rotating and Spinning Graphics |
| | | Moving Graphics in Straight Lines |
| | | Moving Graphics Along a Path |
| | | Orienting Graphics to a Motion Path |
| | | Changing Tween Speed |
| | | Getting Help with Motion Tweens |
| | Chapter 10. Animation with Shape Tweening |
| | | Creating a Bouncing Ball with Shape Tweening |
| | | Morphing Simple Lines and Fills |
| | | Shape-Tweening Multiple Shapes |
| | | Transforming a Simple Shape into a Complex Shape |
| | | Creating Shapes That Move as They Change |
| | Chapter 11. More-Complex Animation Tasks |
| | | Understanding Scenes |
| | | Manipulating Frames in Multiple Layers |
| | | Animating Multiple Motion Tweens |
| | | Animating Shape Tweens in Multiple-Shape Graphics |
| | | Reversing Frames |
| | | Combining Tweening with Frame-by-Frame Techniques |
| | | Saving Animations As Graphic Symbols |
| | | Using Animated Graphic Symbols |
| | | Saving Animations as Movie-Clip Symbols |
| | | Using Movie-Clip Symbols |
| | | Using Animated Masks |
| | Chapter 12. Building Buttons for Interactivity |
| | | Creating a Basic Button Symbol |
| | | Creating Shape-Changing Button Symbols |
| | | Creating Fully Animated Button Symbols |
| | | Creating Invisible Button Symbols |
| | | Using Button Components |
| | | Modifying Button Components |
| | | Creating Movie-Clip Buttons |
| | Chapter 13. Basic Interactivity |
| | | Touring the Actions Panel |
| | | Customizing the Actions Panel |
| | | Organizing Frame Actions |
| | | Adding Frame Actions |
| | | Adding Actions to Buttons |
| | | Previewing Actions at Work |
| | | Changing Events |
| | | Triggering Actions from the Keyboard |
| | | Triggering Multiple Actions with One Event |
| | | Using Multiple Handlers for One Button |
| | | Editing Scripts |
| | | Adding Actions to Movie Clips |
| | | Adding Actions to Movie-Clip Buttons |
| | | Making Frame Actions Control Objects |
| | | Using Buttons to Control Movie Clips |
| | | Linking to Other Web Pages |
| | | Using the Script Navigator |
| | Chapter 14. Using Non-Flash Graphics |
| | | Importing Non-Flash Graphics |
| | | Turning Bitmaps into Vector Graphics |
| | | Using Bitmaps as Fills |
| | Chapter 15. Adding Sound |
| | | Importing Sounds |
| | | Adding Sounds to Frames |
| | | Adding Sounds to Buttons |
| | | Using Event Sounds |
| | | Using Start Sounds |
| | | Using Stream Sounds |
| | | Stopping Sounds |
| | | Using Behaviors to Control Sounds |
| | | Repeating Sounds |
| | | Editing Sounds |
| | Chapter 16. Delivering Movies to Your Audience |
| | | Preparing Your Movie for Optimal Playback |
| | | Publishing |
| | | Working with Flash Player Settings |
| | | Publishing HTML for Flash Player Files |
| | | Using Alternate Image Formats |
| | | Using Version Detection |
| | | Creating Projectors |
| | | Creating Publishing Profiles |
| | | Exporting Flash to Other Formats |
| | | Printing from Flash |
| | | Printing from Flash Player |
| | Index |