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Part III: Testing Fundamentals
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Chapter List
Chapter 6: Software Quality
Chapter 7: Test Phases
Chapter 8: The Test Process
Chapter 9: Testing by the Numbers
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Game Testing All in One (Game Development Series)
ISBN: 1592003737
EAN: 2147483647
Year: 2005
Pages: 205
Authors:
Charles P. Schultz
,
Robert Bryant
,
Tim Langdell
BUY ON AMAZON
Crystal Reports 9 on Oracle (Database Professionals)
Connectivity, Authentication, and Privileges
Optimizing: The Crystal Reports Side
Optimizing: The Oracle Side
The Crystal Repository
Appendix A Common Issues
WebLogic: The Definitive Guide
Servlets and JSPs
Managing the Web Server
JDBC
Container-Managed Relationships
Timer MBeans
C++ How to Program (5th Edition)
Basic, Visual Basic, Visual C++, C# and .NET
Exercises
Writing Data Randomly to a Random-Access File
Terminology
Summary
Professional Struts Applications: Building Web Sites with Struts ObjectRelational Bridge, Lucene, and Velocity (Experts Voice)
The Challenges of Web Application Development
Form Presentation and Validation with Struts
Building a Data Access Tier with ObjectRelationalBridge
Templates and Velocity
Building the JavaEdge Application with Ant and Anthill
Sap Bw: a Step By Step Guide for Bw 2.0
Creating InfoPackages to Load Characteristic Data
Summary
Preparing to Load Data into the ODS Object, Then into an InfoCube
Transferring R/3 Global Settings
Appendix B. SAP Basis Overview
Telecommunications Essentials, Second Edition: The Complete Global Source (2nd Edition)
Transmission Lines
Political and Regulatory Forces in Telecommunications
Circuit-Switched Networks
Packet-Switched Networks
The Next-Generation Network Infrastructure
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