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O
Ocean's Eleven,
166
ODC (Orthogonal Defect Classification) system, 40, 307
open beta testing, 99, 301
operating regions
Game Start, 308
In-Game, 308
overview, 307
Post-Game, 308 ‚ 309
Pre-Game, 308
operator precedence, checking defect type, 45 ‚ 46
organization techniques, matrix/team organization, 81 ‚ 82
Orthogonal Defect Classification (ODC) system, 40, 307
outputs, black box testing, 152
overtime, expansion plans, 132
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Game Testing All in One (Game Development Series)
ISBN: 1592003737
EAN: 2147483647
Year: 2005
Pages: 205
Authors:
Charles P. Schultz
,
Robert Bryant
,
Tim Langdell
BUY ON AMAZON
Qshell for iSeries
Running Qshell
Scripting
Additional Control Structures
Input and Output
Appendix B Qshell versus DOS
Professional Java Native Interfaces with SWT/JFace (Programmer to Programmer)
Basic SWT Widgets
Layouts
Dialogs
SWT Graphics and Image Handling
Printing
Systematic Software Testing (Artech House Computer Library)
An Overview of the Testing Process
Risk Analysis
Master Test Planning
Appendix A Glossary of Terms
Appendix D Sample Master Test Plan
Twisted Network Programming Essentials
Starting the Twisted Event Loop
Downloading a Web Page
Using a Web Client to Update Resources Through REST
Sharing Web Services with SOAP
Looking Up the SMTP Server for a Domain
Microsoft WSH and VBScript Programming for the Absolute Beginner
VBScript Basics
Conditional Logic
Using Procedures to Organize Scripts
Using the Windows Registry to Configure Script Settings
Appendix B Built-In VBScript Functions
Quartz Job Scheduling Framework: Building Open Source Enterprise Applications
Uses for Job Schedulers in NonEnterprise
Building Quartz from Source
Running Quartz with JobStoreTX
Listening for Trigger Events
What Does Clustering Mean to Quartz?
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