A moving, dashed border that surrounds selected objects.
matrix
A mathematical structure that represents a two-dimensional array.
MAX
See NI-MAX.
mechanical action
A behavior of Boolean controls that defines when the value actually changes (as read by the block diagram) as a result of the user pressing (and possibly releasing) the Boolean. The mechanical action also defines when (if at all) the button rebounds after being read by the block diagram.
menu bar
Horizontal bar that contains names of main menus.
method
A function that belongs to an object that performs an action on the object. In LabVIEW, VI Server (and other) object methods are invoked using an Invoke Node.
modular programming
Programming that uses interchangeable computer routines.
multi-plot cursor
A plot cursor which has an adjustable X value and displays the Y values of one or more plots, at the specified X value.