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[SYMBOL] [A] [B] [C] [D] [E] [F] [G] [H] [I] [K] [L] [M] [N] [O] [P] [Q] [R] [S] [T] [U] [V] [W] [X] OASIS (Organization for the Advanced of Structured Information Standards) Object class methods object composition 2nd object datatyping object-oriented design characteristics of integration with existing systems maintainability planning 2nd productivity scalability object-oriented programming. [See OOP] object-oriented project phases 2nd 3rd adapting to change defining solutions 2nd sequence diagrams 2nd use-case diagrams 2nd 3rd deployment design 2nd 3rd controllers 2nd identifying classes 2nd 3rd identifying interfaces identifying packages of classes models 2nd using inter-object communication views identifying problem domains 2nd 3rd implementation testing 2nd Object.addProperty() object.property object.property notation Object.registerClass() Object.toString() Object.unwatch() Object.valueOf() Object.watch() objects 2nd 3rd ActionScript objects Flash Communication Server MX 2nd built-in objects static properties 2nd built-in objects (Flash) properties Camera class hierarchies of built-in objects 2nd 3rd 4th class-based objects classes. [See classes] Client Flash Communication Server MX 2nd client-side proxy objects creating with Flash Remoting 2nd creating from classes in Flash used to exchange data include versus import 2nd Information objects Flash Communication Server MX 2nd LocalConnection 2nd 3rd connecting to security on receiving movie 2nd 3rd security on sending movies 2nd Microphone NetStream packages and classpaths 2nd 3rd 4th 5th 6th 7th prototype-based objects 2nd 3rd 4th 5th 6th RecordSet Flash request responder objects creating with Flash Remoting response RSO Flash Communication Server MX 2nd 3rd 4th 5th 6th SharedObject 2nd creating 2nd 3rd populating 2nd 3rd saving 2nd 3rd 4th SSAS 2nd status synchronization objects visual and nonvisual objects 2nd XML. [See XML objects] Offer class class diagrams 2nd 3rd 4th 5th 6th 7th 8th 9th 10th 11th 12th 13th sequence diagrams use cases 2nd 3rd 4th 5th 6th 7th OfferDetails class onEnterFrame() online gaming Flash Commmunication Server MX onLoad LoadVars object onLoad() method parsing XML content onRelease event handler relative paths from onResult event onResult method onStatus() event onXML() method OOP versus procedural programming 2nd 3rd OOP (object-oriented programming) operators + Organization for the Advanced of Structured Information Standards (OASIS) organizing classes in packages 2nd 3rd out field overriding 2nd 3rd 4th 5th |
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